![]() It’s got pared-down character creation based on Templates. This answers all of his questions, more or less, except those about the presentation of the Basic Set. So, what would successful GURPS look like in his eyes? Based on his description, it’s simple. While I might disagree with some of his points, I think there’s not much doubt that his perception of the perception of GURPS to the general public is spot-on, or at least a depressing amount of accuracy. The “ TLDR” section contains a lot of goodness buried (intentionally) in what he himself calls Bittervetting. How to GURPS and why it sucks anyway, by Mu. After all of the pro/con discussion – most of it remarkably civil, thanks – I stumbled upon a fun (if strongly tilting towards the negative) counterpoint that ups the ante on the topic of GURPS‘ relative complexity: ![]()
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